I love the artstyle, very amazing pixelart with suitable post-processing... However, the bosses didn't really match the style of the rest of the environment. The muisc was quite soothing and subtle, and not repetitive. The game itself is really hard... I tried playing with my brother where he controlled the mouse and I only had to focus on platforming, but alas, only 7/20... I suggest for the backwards move to scale with the speed of the camera, because we cannot move backwards when we miss a spirit. The tutorial was nice... But I think to make the hearts more useful, and make the game easier, is that once you fall you only lose 1 heart and can respawn... I appreciate the procedural generation, very cool very pog, the platforms had good spacing and consistency, but not repetitive, it's just that the camera speeds up too fast. Overall great game!