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I love the artstyle, very amazing pixelart with suitable post-processing... However, the bosses didn't really match the style of the rest of the environment. The muisc was quite soothing and subtle, and not repetitive. The game itself is really hard... I tried playing with my brother where he controlled the mouse and I only had to focus on platforming, but alas, only 7/20... I suggest for the backwards move to scale with the speed of the camera, because we cannot move backwards when we miss a spirit. The tutorial was nice... But I think to make the hearts more useful, and make the game easier, is that once you fall you only lose 1 heart and can respawn... I appreciate the procedural generation, very cool very pog, the platforms had good spacing and consistency, but not repetitive, it's just that the camera speeds up too fast. Overall great game!

Thanks for the feedback !