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(3 edits)

Hello! I wanted to say that the action sequences are awesome and helped me understand their possibilities a lot better. Thank you for sharing this pack!

However, in the example project some of the events (dash flip, dash flip all, dash cast) have the run trigger set to "autorun when switch 1 is on". Unfortunately this may cause a softlock when using loops that operate on switch 1. Since the trigger doesn't seem necessary it might be best to change them all to "none". Just thought to let you know so future users don't need to go through the same debugging. :)

Thank you! That's very helpful. I'll put this on my list to update and glad you could make use of some of these!

(+1)

Thanks again for pointing this out! It is now fixed. You may have saved some people a headache or two!

Awesome, thank you for the quick fix! ^^