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Good day to you, devs and everyone. I'm back with bug reports, a minor one this time.

DD22 game version.

As I clear the first level, text appears: area clear. By design, no more food or enemies can be found, limiting my ability to grow on this level, However, if I go to menu and press quit, then continue, I will appear on the same level along with multiple food sources and at least 1 enemy around myself. I suppose these are generated on level load by default, even if technically the level should be finished. This potentially allows players to grow infinitely on first level by quitting to menu and back.

Expected behavior: I suppose the game should check conditions and start "area clear" sequence if needed on level load before spawning food and enemies.

Hey, nice catch! 

We haven't thought about this exploit. We have it already fixed locally. Thanks for the report!