Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

First, after reading your description, there's nothing wrong with the graphics. They serve their purpose. You should see mine! Similar thing. Second, completing a game is hard. Completing a game in seven days is harder. Completing a game in seven days that's functional is a nigh-impossible feat. A lot of submissions don't work at all, or don't have anything uploaded. You should be proud of what you accomplished.

You have the fundamentals of a game down. Before working on aesthetics, try to tune it a little more. I think better feedback that hitting the red obstacle was the "win" condition would be beneficial. Green vs. red is a good start, but I thought I just lost even though I intentionally hit it. Also, the game is far too easy -- although there are worse problems to have, like it being frustrating or unfair. Play with the settings a little more and see if you can't make something a bit more challenging.

I also would have used a longer music loop, but that isn't something you made. No shame in that, as the people that are able to create 100% of the assets in seven days are few in number, and are usually very experienced game developers.

Overall, this is a great start, and far greater of one than when I started. Keep it up! Good job.

Thank you so much for your comment, before I read it I was starting to lose motivation with game dev, but I think I might keep goinng a little longer and see where it takes me.