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Oh no I killed too many werewolves and they did not respawn in time. Very funny theme. Would be easier with little food icons. Oh and maybe indicate their taste with an icon above the head once you talked to them, I can't remember who likes what food. Also it would be funny if you kill a werewolf and they drop some of their favorite food to collect. The counter sound is a bit too loud too. Other than that, a neat little experience!

(+2)

Thanks for the detailed feedback and suggestions! Pickup drops were actually implemented, but I decided to omit that, because my icon graphics didn't fit very well, but also because there shouldn't be too much extra incentive to kill the werewolves. But the taste icon is a good suggestion. If you have perfect memory and can think really quickly (and are a bit lucky), you can get crazy high scores. But I noticed my own memory isn't good enough for that... Icons could help.

They extended the Jam submission period, you could still add Food Icons if you want.
There is a nice collection on OpenGameArt, I made a little spritesheet for the food in your game;
CC0 Food Icons | OpenGameArt.org

It's a really nice entry, keep up the good work!

(+1)

Wow thanks! I added the food icons, on your request. :-)  Still I used the icons from Thekingphoenix that I already had (also in your collection btw) - they are too big for pickups, but work well for icons. I didn't add the icons in every map - they feel a bit like "training wheels" to me. But I'm curious to hear what people prefer...