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Very well-designed game. Very atmospheric. Procedural generating maps are working nicely. I couldn't understand if the bad guys follows us though.  Well Done!

The original plan was for them to follow you, but I couldn't find any AI or NavMesh solutions that fit the unusual node map layout. I tried coding my own, but at this point in time I can only say they'll eventually find their way towards you, otherwise they'll be wandering around.