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(+1)

Well crafted and I'm impressed how many different features you managed to implement in just a week; this really felt a lot bigger than a one-week jam game. The shaders and art and especially the melting tiles were great-looking. The super high difficulty reminds me of all those 80s arcade games that you'd put a thousand quarters into. I did find it frustrating that sometimes you can take a dead end path, but I guess that's just part of the difficulty.

(1 edit)

Honestly, I was thinking about removing dead-end paths as these are too punishing for the newer players. Thanks for the nice words!

And also, the game was made in one week, the shaders look nice but believe me, they are nothing unexceptional.