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To be honest, this came down to the wire for me. My plan was to submit it and move on with my life, because I really wasn't pleased with how it turned out. I was reworking major mechanics up to the very end, and the "reward" for getting a stress down to 0 changed radically up until the last second. I was so disappointed that I didn't even enjoy playtesting it myself, so to hear that you think it's good enough to be EXPANDED on is very heartening and encouraging. You hit on a lot of the ideas I was originally trying to go for, so I guess some of my point came across. Thank you tremendously for playing this and taking the time to provide an uplifting message. It means a lot.

I'm currently challenging myself to complete a game jam every month for the year 2022. This was February's submission. I won't be able to come back to this until that challenge is over, but it's definitely on the list of potential future projects in a way it wasn't prior to seeing all the comments its getting.

I completely understand that. It's really easy to get caught up in all the things you wanted for the project and lose sight of what someone who comes to it with fresh eyes would see. 

Doing a game jam every month sounds like a great idea! I wish you all the best with it and I look forward to seeing anything you do in the future.