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(+1)

One of my favourite games I have played so far in this jam. There are so many things that I like about it that it would be impossible to name them all. But like all good games, there is always room for improvements, especially when developing on a tight time schedule. So here are some of my suggestions: 

  1. Lives should come back once you kill one of the big monsters
  2. If you kill the right monster first, and then the left one, you don't get to see the ending, this could be a glitch
  3. Two extra ninja stars would make it feel like you are at full capacity
  4. The left monster needs the occasional swipe to knock player back, no damage though. If player stands too close for too long, this could stop them from standing close and spamming the sword attack which is a boring way to win in my opinion
  5. The right monster has the perfect atmosphere with background and music etc being perfect but it feels like there needs to be something else in it as it seems too easy near the end. I'm guessing you ran out of time at this point

What you have created truly is amazing! Hope you get to finish the third boss and everything else you might have planned

(+1)

thanks my friend.  I appreciate the detailed feedback and I definitely agree. I'll be continuing to work on this game over the next few weeks and months so the feedback k you have mentioned will be useful 👍 😊