Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I've also tried it on OSX 10.12. It wasn't really successful, but at least the terminal gave a little clue about what went wrong:

The red parts are mostly my user name, the only exception being the beginning of the third line, where my device name was listed. The last line translates to "process terminated".

I think I've figured out how to correctly bundle SDL2 with my engine on OSX, so I've updated that version. If you could give it another try, I'd much appreciate it. I'll get to work on why the Windows version is failing now.

In fact, I think I have solved the Windows issue properly now also, so please take a look at that when you get a chance. I really appreciate your feedback :)