how did you found out, that replacing the 64 bit godot.exe with a 32 bit will work?
cause if that wouldn't work, you wouldn't tell us to do it.
Thats why i suggest to do that for us, which would cause in providing a 32 bit version.
btw. if my english seems strange, i'm a german and giving my best and also, all my comments are not meant to offend you.
I'm just asking questions and being as kind as a german can be.