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(+1)

Fantastic aesthetic! Is the pixelart shader being applied to the Sprites that are already pixelart as well, or does it dodge them and just apply to the environment?

(+2)

Thank you! There's no pixelart shader! It's difficult to explain exactly how it works because it's quite convoluted  but the voxel structure is rendered block by block, with no shaders involved. The sprite rendering is mixed into the whole thing to get the right layering. :)

(+3)

Wow, that's really intriguing. Would love to see if you ever make a tutorial on this effect! Thanks for your response, hope you're having a lovely weekend!