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Thanks for the feedbacks, according to you what are the important point to highligh in the tutorial ?

(+1)

In your case, I think that the tutorial should include:

1. How to win the game (Seriously, with so much things to use your energy for, I don't exactly get what I'm supposed to do, maybe it's obvious and I don't get it but still I think "rebuild your engine / spaceship" with so many different actions to make and no explanation of what they do can make things confusing the first times you play.

2. What resources are useful for (I got a counter and I think there are actions that turn energy into resources but why am I collecting them?)

3. Short description of every action possible (maybe just smth like "adds 2 energy" would be enough, and ik there are some explanations but still I think it's kinda like "ok I get it but why is that useful?".

PD: If you don't want to make a long boring tutorial, maybe you could add a diary with the result of your actions from the day before and an explanation of why they make chances to win higher or lower, following the same principles I mentioned here.

Hope this can help you. Have a nice day.

(2 edits) (+1)

Thanks for the details feedback,
I'll definitly take that into account (and I already did it in the post jam version of the game. If you want to know more, check this : https://twitter.com/LumbirBwut/status/1496880601273491458)
To give you an answer on how to play, your objective is to : Get 60 🎲 for 🤖 and 60 ⚙️ for 🚀

For that you'll need to use your ⚡🎲 to directly convert into ⚙️ OR depending of the value on the 🎲 to activate special power/rules.
To give you an example, here below a capture of the left module :




- The first rule transform your "🎲 value" + 2 into ⚙️ for the 🤖.
- The second one will give you supplementary 🎲 to play with, each turn; if you succeed to give 7⚡ points (for eg : One 🎲 with value 4 + one 🎲 with value 3)

- The third one auto aliment the current module, which mean it will not need 🎲 anymore to function (to activate this rule/power, you need to give it a specific 🎲 value, here a 4).

Does this kind of explanation enough do you think ?

(+1)

Yes, I think that's enough to understand the basics, if you put an explanation like that in the update, I think it'll be easier for the player to understand what to do.

Thanks for taking the time to explain, I'm curious to see how this will turn out. :)