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Nice to see some more options for controls! I think it might be good to have a system where people can input their own keybinds (or configure them in a file) for anyone with odd keyboards or just for accessibility reasons. Otherwise controller support is always appreciated (I'm working on a system which will support basically any controller, you just have to add an extra class to the system. Currently it only supports keyboard because one, I'm developing a game alongside and two, I don't have a controller). 

Also good to know about the drawcalls, will for sure think about that if I'm doing something tilebased or something heavy with the same sprites. Thanks!

Thanks for stopping by! Oooh that controller support system sounds cool, let me know where you end up with it. I'd love to eventually have a system where people can create their own controller bindings, but for now I was a little lazy and just added a few extra options.