First of a huge thanks to WildRozen for showcasing this game and deepest apologies to you Aaron, because I though I was following your game page and realized I was not, truly a huge face palm for me. Now, the game:
With "They Look Like People" I realized that your storytelling technique was untraditional and unexpected, especially with the ending of that game I was scratching my head for hours. But "After Hours" - man, you went full on crazy mode with this one.
The design was out of this world, voice acting, sound effects, overall environment and atmosphere was just pure, pure gold. I loved the chase sequences and unique use of "Q" to look back - very profound indeed. Some of the visuals reminded me of retro horror movies and that escalator moment just made me fall in love with this.
I want to point out the Walkman in the game brought emotion, as my first and the last phone before switching to touchscreen was Walkman and I had the entire collection of Walkman products, well, my family did so, it was very nostalgic.
In the end, the game just rocked hard. I can't wait to see more from this, judging by it being just a prologue. Keep on doing amazing games, I will always be here for support and please, please keep doing that "Tarantino" like thing of putting yourself as an Easter Egg in your games, that was awesome ("Aaron was here").
Thanks so much man for the awesome comments. Yes, I do try to steer clear of traditional story telling and make them more non-linear. Tarantino is a huge inspiration to me so I always like to push boundaries when I can. I know the PS1 style is in right now but I wanted to at least try and replicate my version of it all.
the Walkman was something near & dear to my heart also, so I wanted to include that, and the old school Nokia at the end. Thanks again for the kind words and I will have more coming soon :)