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"Gameplay:
-level generation is trash

----
-mechanics are trash, no tactics"

Appreciate the feedback, but do you mind expanding these a little? I've developed both a little, but clearer feedback would be nice.

(+1)

Said don't @ me.

levelgen - what you have is clearly babby's first "combine rectangles randomly", they lead nowhere, serve no purpose and filled with shit arbitrarily  

mechanics - same shit, you just slapped in attack and defend and called it a day, there's no strategies to play around with, all enemies feel the same

I usually expand on something that can be improved in a way that might not be obvious. Literally any kind of improvement will drastically help the game because of how bad the mechanics and levelgen are. I'm shitting on these hard because I want the game improved -- even though the parts I mentioned are horrendous and make me drop the game 2 min in, the demo is well above what I expect from a DD demo.