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4. One thing I noticed was the blue projectiles spawn to far ahead of the player, this was a issue if the player was to close to a wall, they are unable to fire the gun, despite not touching the wall

5. I liked the UI presentation, however it would be nice to see a health bar on the enemies or some sort of visual cue for how much health the enemy has, that way it gives the player a idea as to which enemies a player should be focusing on