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Definetely my fav of this DD. This dashing is sexy, because it makes it play like Doom on steroids. It might be a bit OP but in the end it comes down to enemy design. The game is easy to pick up and it feels responsive, without input delay especially on mouse. I love how you can deflect grenades or open safes by shooting. Each encounter can be brutal if you don't pay attention, but even with so little health you can't see your bar, you can still keep going. It needs something more to mix things up in level design, like weapons to pick up, so you can improvise along the way.

Oh wow thank you so much! I really appreciate you playing it! I will work on the hud to be more clear. Thx for the feedback on the levels, i've been toying with the idea of finding temporary weapons or upgrades with limited ammo to give some variation. I will try some stuff for the next build and hopefully you will try it again :)

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I didn't mean to complain about the health bar, I just wanted to mention that it's a good design that you can avoid all damage, so you can keep playing even with ~1hp.

Got you! haha, thank you once again for playing and the feedback!