We designed this Skip Function while keeping the expansion in mind. When it comes out it should be easy to change it so it encompasses what we add to the game. (It helps that we already have a very solid structure for precisely what we want to add.)
And yeah... I think respecting the reader's time is important. If you don't you can turn even a well-liked and high-quality part of a story into a disliked slog. Some would say that distance (or not-excessive contact) makes the heart grow fonder.