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I will check out Espgaluda, sounds interesting. The bar right now depletes every tick but gets a chunk back when you combo 10 hits and since most guns have quick fire rate (or for instance the shotgun that shoots 4 pellets) it will trigger quite often. Shooting enemies while in normal mode refills the bar normally.

In your opinion you actually want the opposite? The bar should empty out quicker so you're forced to be out of slow motion?

(+1)

That's what I was thinking, though take it with a grain of salt. Now that I know how the combo system works, I can see how it might get more difficult when the screen is filled with enemies and you're trying to shoot fast to stay in slow-mo. I can give the game another run to see how this plays out in later waves, because I only took a casual look at first.

Thank you for the feedback! if you find anything feel free to hit me up.