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(+3)

Recommendations: forget the catapults, forget the healers; so long as you're laying down a constant wave of fighters/archers, the enemy will never get a single hit on your castle.  When you pick up healing cards, don't merge them; you want 2-3 in your hand to keep your units alive.

(-1)

to add to this. upgrading archers is a mini trap. after the first upgrade they get just slightly too exspensive to get out fast enough. and if you use all your cheap units on upgrades to will need to restart from the beginning.

fun game though.

(+1)

Nice tip :)