The branding in this one is out of this world. It's got a lot of spirit. Some of the juice is close to being awesome, but the camera effects feel a little weird.
The concept itself is good, but the execution makes it a little tough to pull things off. The enemy bullets are way too small. I found it very hard to get enemies to hit each other. The parry window is super small, as well. Then on top of that, being able to just dodge through all the levels sort of invalidates the mechanics.