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(2 edits)

Approximately how many skills can we get/max by end game? Between splitting trees and being interested in a singular skill group/quadrant, I can see a desire for wanting to replay, but how many times? Like for instance, if I said my end goal was to have Submissive, Ass Play, and Romance, then also get Loyal in the other tree, Or apply Humiliation from cunning tree to sensitive tree, can that work or is there a way to work? Just how many skills in a particular playthrough can we work through and see overlap with the different quadrants?

EDIT: never mind, see you answered a similar question below, I should've read more. On a side note, since things are limited to your choices you might want to answer a certain way, is it possible to have a "New Game+" (obviously when game is done/overish story wise), where the player can distribute the skill points from the start and the game plays out with those, regardless of choices made throughout the game?

(+1)

I want to be as less intrusive as possible with these game mechanics. By this I mean that you, as a player, know better than me how you want to enjoy the game. So, I’ve already included a few options in-game that do more or less what you ask for (I’ll explain them here for anyone unaware).

In the sklls menu, there’s that options button. In there you can:

Use a cheat to get all skills and bypass that system. That way, only your choices matter to get the scenes you want and you’ll never get blocked by lacking a skill.

Turn ON “relax mode”: this means you’ll get double the points per action. With this option, by the end of the game, you’ll have more than enough points to get all skills (I think this should have the same effect as your proposed new game +: you’re basically playing 2 games in a run)

Turn ON “blind mode”: you’ll not know how many points you have or what kind of points each choice gives. I had reports of some players “automatically” picking some answer just because the points it gives. If you want to truly roleplay, think about your choices, and not be influenced by the point system, you can turn this option ON.

The modes can be toggle ON and OFF at any time and be used in any combination. If you start a new game, you have the opportunity to turn them ON from the very beginning (this was introduced in the 0.3 update).

With these options, you can customize your playthrough to maximize content seen, or for roleplay, etc, to get the most enjoyment out of it.

That sounds awesome, I want to play one playthrough for sure that is purely based on how the game plays out with me just making my decisions and going to the end (most likely going to be maxed sensitivity tree with points to spare), but then have another game where I can see what happens when I am not limited by skills (have them all maxed)

I am super impressed with your game and think its pretty amazing!

Will you ever open subscribstar? I am FIRMLY against patreon, I refuse to support them given many things they have done, but I'd definitely support your hobby/passion on a subscribstar account instead (or at least, I will donate on here to you since, again, I really hate patreon)

There are little things I’m doing to incentivize all players to gather at least some points from all trees.

For example, a dominant girl might like a player that has the Teasing skill (from the manly tree) because she gets turned on by a bratty sub and needs him to “fight” and “tease” her before she “puts him in his place”. If that players always answers “Yes” to her and never teases her she will get bored…

In the same way, a submissive girl might still want the “bad boy” to have some sensitive skills like “Romance”. Yes, she wants to submit to the stereotypic “manly guy”, but she still wants him to show some affection for her. If he never shows his sensitive side, she’ll lose interest…

The point is… it’d be a boring game if a player could just always automatically pick the “sensitive” or “manly” answers, for example. I want players to think a little bit and be able to choose answers from all trees.

 

As for the opening a subscribstar, I don’t have any plans of doing that at the moment. It’s already a lot of work to take care of my itch and patreon pages, I don’t want to bother with one more. I think these two avenues are enough for anyone interested in helping funding this game’s development. You, for example, already supported me with a reasonable amount. Just enjoy the new updates knowing that you already did your part!

That's what I did. Cheat mode let me go ahead and select what I love and can stomach. But I only made this choice after missing the first scene with Emma. I felt bad seeing her walk away mad. But I also could not figure out a healthy way to have sex with her that wasn't hate-banging. Now that I'm passed that scene. I saw in a side save file that with Jen "manhandle" skill doesn't mean being cruel. Just being more insistent. I'm okay with that. I thought manhandle mean hurting the lady and being rough with her regardless of what she wants or begging to stop. I see now that would be more of the painplay or bull catagory. Not my style. But maybe there's ways around that while still romancing the more sub women who want that. Ultimately if I think I'm gonna be "just friends" with most of the cast. And date Lea in one save and Jen in another... Unless things get dark with them...

Just a quick note: there isn't or will ever be anything forceful in this game. All sex scenes are fully consensual. Even if both people, like in that scene with Emma, are having sex while angry with each other. 

(3 edits)

I get that. I do. But it's kinda disturbing for me. I couldn't bring myself to do it. And when the MC meets with her later and they agree that if they acted on anything felt between them in the heat of that argument, "anything that came from it wouldn't have been healthy." They say that if you don't hate-banging before you don't see Emma for a while, that big argument. And if I'm being honest, I agree. 

I can't speak for anyone else but sex is something you do , IMO that you share a pleasurable moment with someone you like or love as you explore each other's bodies. I want to be friends with Emma and date her as equals. Not trash a room enraged yet also full of lust. I feel like we loose something as people if you're mad at or hate the one you have sex with. I don't know much, I'm just saying I'm waiting for Emma and the MC to have a sexual encounter where no one is dominant or submissive. It's just mutual love. I have never had sex (yet). But I def wouldn't want my first or ANY time to be with someone I hate. Which is why I can't like Kim. And I have mixed feelings about Deb. If she's using people to get herself off but, doesn't even always allow them to cum, how is that love making? You're reduced to a tool. An item. No more important than a dildo. If it's like that does Deb care if you look sexy to her or not? Wouldn't it be easier to use a person she wasn't attracted to as a tool to get off with? Does their looks or feeling matter if all they're there for is to worship her? I just don't get it. 

The more I play this game the more I question what I would even do in the MC's place. That's why Lea, Jen and Bri seem the best choice. I feel little to no guilt romancing them because they enjoy it and the MC enjoys it. And no one gets insulted or used as a tool or made to submit to feed someone's ego. Or at least not much. I firmly believe now that the reason I missed so many chances to have sex in the past was because I didn't live on the edge. Girls I dated in highschool wanted to bang before their parents got home or while kids they were babysitting were outside. Or even without condums. So those rare moments I could have had sex I turned down because I want to have sex but not have the thrill of it being doing something wrong and risking getting caught or pregnant. Which made people write me off as boring or childish. Because apparently where I live people are more like Emma or Deb or Kim or Jaime in this game. Willing to do what it takes to get off. And romance may just be a happy side effects after that.