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I think the idea is really good. It just doesn't lend itself very well to this type of game since the parrot needs to learn different reactions to the same things all the time which makes it pretty hard and in the end kinda annoying to control.

It was my intention to have the need to 'reprogram' the parrot as you go to deal with different screens, but I was definitely too harsh in changing this up too often. In the future I want to redesign the levels to make it more likely that you get that satisfying moment when the parrot clears a screen almost all by itself, and to make it impossible for the parrot to go back to previous screens. Thank you so much for playing and leaving your feedback!