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I think the concept of this is pretty cool, though I think it's a little arguable whether or not it fits the theme well. The graphics and sound are fantastic. My biggest complaint is the ghost controls. The game comes to a screeching halt when you die. I think it would be much cooler if, rather than making the ghost hard to control, you had to have an enemy alive to possess once you die. Or some other method of adding challenge to the ghost mechanic without it literally just feeling like pulling the lever on a slot machine.