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You should make it so the Dragonist class has a "Tame Dragon" move where he attempts to tame the baby dragon as long as it is within the normal field of view, and can only be upgraded with boost tunics, because it says that the Dragonist "Walks the dangerous path of taming dragons." which implies that it is possible to tame dragons.

This is an excellent idea! I'm working on my next game where there will be a tree of skills (as in Diablo 2 for example) and this makes sense in the list of skills. Or else for long I've been thinking of "domination" spell that lets the player try to turn wounded enemies into allies, and the dragonist could have a bonus when using it on dragons.. Thanks for the suggestion :-)

Sounds great! Make sure it's like this game in terms of where to play because I don't have enough computer space to download... and I'm poor, so I can't buy it... but this is a really great game, and I think it's cool that all of the different tiles and characters are represented by keyboard characters of varying colors.

It's unclear whether my next game will support ASCII rendering (keyboard character graphics) as I'm focusing on the tiles display. But there are a ton of games with ASCII graphics (akin "roguelike"), for example check out brogue: https://sites.google.com/site/broguegame/ or Sil: http://www.amirrorclear.net/flowers/game/sil/ They do not require expensive hardware nor disk space! And they are really awesome games (check out "cataclysm DDA" too for a zombie setting).