I have several questions
1. how do I change what ev's a monster gives?
2. how do I make items that make specific monsters learn a move like tms?
3. is there a way to make monsters give less exp when deafeated?
4. I tried making battles 2v2 but right now if the player only has one the game crashes, and I couldn't get the enemy to have 2 without crashing
5. is there a wat to make a certain encounter with a monster have the monster have set ivs?
6. right now I can't find a way to view the move descriptions
7. how would I exclude some monsters from the monsterepeda?
8. I found a bug: after you run from a monster if you press the main button a bunch it will take you to the spot where the player character is in the room
9. how would I make a monster that evolves into 1 of 2 monster randomly?
10. is STAB implemented? and if not how can I put it in?