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I checked the source code and I fixed the focus issue with ( to wndproc of the window_frame_host )

case WM_SETFOCUS: {
            HWND game = (HWND)GetWindowLongPtr( hWnd, GWLP_USERDATA );
            if ( game != nullptr ) {
                if ( IsWindow( game ) ) {
                    SetFocus( game );
                }
            }
            return 0;
        };

This just checks for focus on the window and passes it to the game window. Seems to work for me.

Doesn't fix the gamepad issue though :[

Can you share an edited extension that has this fix? I have downloaded the source code and attempted to fix it myself, but I have no idea what I am doing and my attempts at learning aren't going so well.