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(+1)

Love the concept, art, and sound. The execution is mostly solid, but it is insanely difficult to control. I spent forever trying to get out of the golden ball room because I would always run out of stamina before I could get to the door and the right click doesn't seem super useful. I think with more levels and more polish on the controls, you could have a really great game on your hands.

(+1)

Thanks for saying. We really think so too, that with polish we can really make something special out of this. Unfortunately the pull ability assigned to the right mouse button is very weak in this build: it drains stamina faster than the LMB for very little reward. Now that we've had more time to playtest, and have gotten more feedback in general, we're really starting to iron these kinks out and are excited to have a more finished game to share soon.