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I like it!

First time I played I promptly forgot about the "dodge" move and was going to complain that you just had to take hits. Then I tried again and got it. I suggest renaming it "block" instead of "dodge." Also would benefit from a scenario where you have to use the move to progress.

Would like to see more feedback when hitting the enemies.

The music gets grating pretty fast.

But on the whole the game's executed very well. Nice work.

I appreciate the thoughtful feedback!

I've now realized that "dodge" was a poor choice. I wish I had thought of "block" in time, it's perfect. I think I named it an hour before submitting it haha.

About the music, yeah I wish I had made a better (or at least less repetitive) main theme. Also I forgot to set it to a normal volume, so it's pretty intense.

Now that you mention enemy hit feedback, that would probably improve the feel a whole lot.

I'll keep these things in mind for next time. Thanks for playing!