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Hi,I changed the line 1606 from:

if(uiMode) LayoutRebuilder.ForceRebuildLayoutImmediate((RectTransform)tr.parent);

To:

if(uiMode) LayoutRebuilder.ForceRebuildLayoutImmediate((RectTransform)tr.root);

But it look like the problem still exists.  (Did I miss something?)


And about code  if(uiMode) LayoutRebuilder.MarkLayoutForRebuild(tr); 

,the update after one frame. (Maybe this,I used the MarkLayoutForRebuild of line 1604) 

I think that  is because the Rebuild() function called in the Update() function when rect changed.

But it  only woks in UNITY_EDITOR mode, not works in build. 


With the if(uiMode) LayoutRebuilder.MarkLayoutForRebuild(tr); added, 

and add the code below somewhere

void OnRectTransformDimensionsChange() {     
    if (uiMode) Rebuild(); 
}

it seems to work.