A very nice and straightforward game. Loved how the hamster slows down as his cheeks begin to fill with nuts. I found that the UI got a little crazy when going into full screen mode. In Unity, you should try adding a Canvas Scalar component to the canvas and under UI scale mode select Scale With Screen Size. You can then set a reference resolution for your game and set the match height and width slider to 0.5 so the UI can scale with whatever resolution the user is playing on. Anyways you made a great game!
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Thanks for the feedback, I have been struggling to find specific information on getting the right settings for screen display in HTML, there is a lot of information out there, but not all of it is relevant or best practice, I look into the terms that you mention. I already got the next version using "Scale With Screen Size", but not looked at Canvas Scalar component yet, so thank you for that tip.