As somebody who has been using this amazing program for about half a year, I'd love to suggest some ideas that would be pretty helpful. I understand that some may be complicated and that some may not get in soon (as I'm aware, your current focus is to develop the full version of veadotube), I just want to give a transparent idea on what I'd love to see, in the hopes some of the ideas get into the program in a future:
- A option to create an extra UI window, so you don't have to bring the UI to manually change between states and between .veadomini files for seamless avatar changing. Basically, by adding this option, there would be a UI window that doesn't show on streams. This would allow us to use the UI without ruining the illusion of V-Tubing to anybody.
- State categories. Usually, toggleable accesories take hotkeys, which in my case, I'm limited to the about 10 keys that are very rarely used by PC games, as using XInput confuses a few counted games. Normally, some options in my avatar are "same but with a helmet" which usually duplicates the amount of states, so two hotkeys to swap between these two would save me quite the amount of hotkeys.
- Transition/start images. This specially would help through the use of GIFs to make more alive PNGs. Mostly in-betweens to let users make natural transitions between states. In a personal case, this would save me from one specific issue. To make a helmet's visor open and close, I need a state for both animations, along the open and closed states for expressions, which totals to 10 hotkeys. (help i'm running out of them)
This said, I appreciate this software quite a lot and I wish you luck in developing the full version! I hope it will be as comfortable as veadotube mini is in comparison to basically almost every VTubing program out there. Even if not, I already have veadotube mini, which for me is far than enough.