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Great job - I love the art and the audio/sound design, especially. There's not much feedback I can give that hasn't already been given (projectile dodging difficulty with some enemies, not outright stopping the player from moving during reloading and such, etc).

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Oh, also, it was cool to see that something like this can be made in Godot.

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Thank you so much! Cheers regarding the feedback - there's definitely been a few key areas brought up for improvement across the board, which is going to be really helpful for future projects :)