I enjoyed this game. Not really for the gameplay, but for the atmosphere. The calm music, with the beautiful backgrounds made it a real stress reliever. However If I were to judge this as a game it could use with some improvements. It's difficult to dodge the meteors and know when to switch gravity. I'd like to see more obstacles with different effects that gravity has on them. Like a trap on the floor that you can deactivate with high gravity. Very well done.
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Sky Jogger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #575 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Note to those interested in the Android version:
The Android version was completed after the deadline and so is not available for download on itch.io (the .zip here only contains the Windows version). As such, you're free to skip it for the jam ratings but if you wish to play it anyway, you'll find a link to it on the game page.
Really enjoyed this, I love how peaceful the atmosphere and the gameplay for an endless runner feels when you just have to tap the screen to change the environment. Great music and sound cues as well. I can see where this game could go in the future if you were able to change the gravity more drastically, like anti-grav instead of slowing the descent or something. Good job overall!
True but trajectories are hardly the core difficulty of the game, as every rock has the exact same when they appear (the only thing changing is their position). Besides, giving the player a bigger space would make the game a bit easier but also more boring; it is meant to be fast-paced and having you run straightforward for several full minutes would slow the pace down and make the game feels less fun.
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