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I like the tron vibe :D

But in browser it has way too little screen space (vertical) to be able to predict where cubes pop up and aim at them.

(+1)

Thank you ^^. About the space I wanted to take away the comfort of having a lot of space to work with, especially to make the turrets more important. But I understand that it makes more a game of luck than a game of aim ^^' I updated a version witch should help this issue by informing the player where enemies will spawn.