Thank you for your lovely comments! My girlfriend says you're welcome :)
I'm glad you noticed that I tried to tie different 'sights' to different actions on each screen, in fact I feel like I should have gone further with that idea and probably will redesign the levels a bit in the future to double down on that idea a little more. I agree it can be frustrating - some other comments have suggested making it turn-based which I might toy with. A part of me wants to keep it this way to preserve some of the comedy, but maybe there's a best of both worlds.