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(+1)

This is really interesting! In my opinion, any game that makes use of the layout of the keyboard (or, well numpad) already gets a huge bonus on creativity.

I saw a comment chain further down about the nine button making the screen seem empty, or maybe about difficulties in increasing the amount of possible levels in the game. What about having a few levels that use your entire keyboard? Of course the game would lose a bit of compatibility due to people using different keyboards...

(+1)

Yeah, I think that some slower levels with full keyboard would add some variability. I'll look into that, Thanks