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Cute visual design, the evil wizard is super funny.  The hugging idea is nice, but the cycle of taunt-dodge-hug does make the gameplay feel a bit slow and formulaic, and I'm sure it was due to the tight deadline but the grey circle that's getting smaller and smaller as the enemies' health bar felt a bit awkward. It's trickier than you'd think though - couldn't manage to deal with two enemies at the same time :)

Hello, thanks for playing! I think the dodge-hug mechanic, if not great, was a little interesting, even if it was just for the sake of shaking things in such a repetitive genre like the 2D beat 'em up. But I totally see what you meant. Glad you liked the game's overall theme, we like to make our games unqiue, even if they are for game jam.