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Cool game, the third developer is my favourite! :D

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The Couch Potato? :D

He probably worked the hardest! :D

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He had to move the couch to the floor above and almost got crushed by it. He helped us a lot as he is the creator of the idea, he was the one who thought of the "moving the objective" mechanic and the idea behind the Potato Queen character. He also helped us with some other mechanics and kept us all motivated with his enthusiasm, cheerfulness and compliments while sitting in the couch drinking a beer.    :D