Thank you very much!
Earlier I had problem running the URP version on my older device but it changed with this update. But I think there are still few devices which doesn't handle it well, so until the final update will do non URP for both android and PC.
Yes, I know these buffs and teleport must are high in cost compare to other consumable so it is better to keep them if in case player decided to play other levels and don't want to lose these buffs. I have been testing URP for my future projects and it really made streets in night beautiful. Yeah, that spider learnt it hard way not to go with her rear end. Well, those vases can be broken too. It will give you a gem or spawn an enemy egg. Don't worry you will find it out in level 18 of this rebuilds.
Bugs:-
1) I think they are not as important as other keys and will be used less.
2) This achievement was completed once you collect any artifact on a level but I think need to make it so that it will check if any artifacts are previously collected or not.
3) Same thing here.
4) Not a typo, just did not changed the text from 50 to 30. Decreased the requirements for demo version.
5) & 6) I think I have solved this issue and will not occur in re-uploaded apks.
7) Yes, that is intentional.
8) To limit number of teleport pads to 3. By the way you can destroy the activated one by stomping on them thrice.
9) It is something that has to do how I have handled movement. I think the speed value is only staying at positive side when both keys are press.
10) Probably those companions were worms? Well those barrier on the surface disappears when you are far enough causing them to wander outside and fall into the void. Just have to changed draw distance for barriers.
As I have mentioned in 5), I found these bugs during the removal for URP elements. They are patched in both versions and uploaded.
I'll wait for a few more bug reports before uploading a fixed version.




