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Really cool game! The aesthetic is just fantastic and I think the story is very fitting. Good length as well. You could tweak some gameplay elements, but solid overall. I especially like the special attacks that you activate by barrel rolling, those feel very satisfying. Love to see where you'll take this!

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Thanks for checking it out! Are there any gameplay elements in particular you think could use some work? I have a few in mind but want to be sure I'm hitting the right areas. Thanks again!

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Of course! I think most of these are subjective, so feel free to ignore any of them:

  • I prefer an inverted y-axis for the camera control. I couldn't find an option to change it, but maybe I didn't look around enough.
  • In the on-rails sections in particular, the ship was on the same spot as the reticle. That meant it was hard to see what I was aiming at. Maybe the ship could be a little lower?
  • In the on-rails sections, the drifting felt very immediate. I liked that it was so explosive, but maybe a little smoother?
  • The boosting (particularly in the dog fighting sections) feels like it could be faster.
  • The handling feels like it could use a little more acceleration (particularly in the on-rails sections). It feels a tiny bit sluggish now.
  • I also encountered the lock-on issue mentioned earlier, but that seems like a technical thing to iron out.

Like I said, mostly very subjective stuff and none of it got in the way of my enjoyment of the game :)

Thank you, this is super helpful!