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(5 edits) (+1)


alright, first of all the game is very fun! hitboxes can be a bit wack but once you figure out how it works (jumping 1 block height, being able to make late coyote time jumps, 3 block jumps) it plays really well! i love the difficulty, the pixel art is amazing! im guessing you used some of the extended palette? im surprised how much stuff and content you managed to put in. i wanted to finish it but i found a softlock spot by accident :/ in this weird cross room if you jump here from the bottom screen, you get stuck dying and respawing in a spike and you cant escape, even if you spam the teleport button

(+2)

Hey there, sorry about the softlock! There are a couple spots where this is possible and I'd like to come back to make some small edits in the near future.

I'd highly recommend checking out the original game, To A Starling. This is just a map hack for Peteksi's game; they did all the coding and art, I've just done some remixing. But I agree, the pixels are great and they used the alternative palette really effectively!

(+2)

oh! alright then xD 
so you just made a extremely buffed mod to the levels? thats pretty cool! im going to check out the original now thanks!