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I liked it! On a pure genre without mechanic sense, I feel that platoformer without direct input isn't it exactly. It's a great game. Cool ideas. Wonderful simple coding. But for the theme I think it just doesn't fit perfectly. That's why i gave it a 4/5. Also, I'd suggest giving the robot zero roll after coming to a stop. Maybe that's part of the difficulty, but I found it annoying when i thought i had planned something well only to have my next move be off because he was a little farter than I anticipated. Great game overall (even if I didn't finish it >.<. I plan to. Maybe after the jam :) )