Great to know you overcame the challenge of Hazardus Magnificus !
I put a lot of work in interactions, every crate and barrel were flammable, and every object could be grabbed or had physics.
I see a lot of comments about the mechanics of the wand and the key, and that's something I totally misdid. I will try to push an update with new indications and transparent-keys in the keylock that will auto-grab.
As always, thank you for your complete feedback, it helps me very much !