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(1 edit)

Not bad at all, man.

Found bugs :

- when you want to overwrite an existing sprite, you get the confirmation pop-up. But if you say "cancel" to the pop-up, it saves and overwrite anyway.

- I resized a new canvas to 64*64 and used the bucket tool and... Godot crashed. Couldn't reproduce  the bug.

It's ok, I have bugs too