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Thanks, feedback noted! Glad you enjoyed our little game <3

(4 edits)

I recommended this game to my circle of friends, and they were deeply attracted. This V8 and TM style work brought us back to our childhood! !

I found a setting bug, I hope you can fix it.



Many enemy AIs may be for avoidance, they are good at taking a snake-like route. This also leads to a bug, that is, if the player stops next to a certain obstacle, the enemy will spin around and become a live target. Sometimes, you can use specific terrain to "stuck" the bosses and make them spin around, it's hard for them to shoot at you, and you can beat them easily.

Personally hope that the following settings can be updated in the future, so that the game will be more interesting.

1. Car whistle: Yes, to relieve the boring toys while running in the wilderness...please!

2. I like the feeling of going hand in hand with several wastelands and shooting each other, but can there be a nitrogen system?

3. Neutral battles in the wilderness should have meaning.

4, mines! I want mines! This is one of what I call "powerful AOE destructive power"

Nice find! Will try to fix this goofy AI :D

1. Car whistle/horn - I agree it should be in the game! Lots of potential uses for it.

2. We have plans for special abilities/items that can be mounted (like parts) and used. One of them will be some kind of nitro boost. These will come a bit later in the development though.

3. Yeah, current free roam is like first, bare-bone implementation. We added it primarily to slow down pacing a bit between fights. Will be adding more meaning to it in the future updates.

4. Some AOE weapons are planned, we just need to work a bit more on what we currently have in the game first :D

Thanks for your reply, this stupid AI makes a powerful enemy useless, XD! I love this game, I've been playing it for two days! !

Finally, I personally talk about other problems in the game.

1. The snow area seems to be more difficult. If I don't use the circle bug, I often let the enemy chase and kill. I want to be able to balance it out. The three times I died in the game were in snow, XD.

2. Although the cannon in the game is very powerful, its use is not so important during RUN and shot, and it should be improved.

3, I want the player to have teammates (optional) The team can limit the number and ability with some value. I know the game isn't difficult, but just expect teammates to fight with...even, fight with human players. Just like when I was a child, playing TM together~

4. The problem of the gravity system in the game must be improved. Often some enemies fly out like juggling... They even fly into the sky!

5. I hope that after opening the lucky bag, the front of the car will not automatically turn to face the red smoke,

6. I would like to have an enemy approaching notification, because I can't always keep an eye on the radar, and sometimes I have to 360 degrees to find an enemy in a blind spot of my field of vision (I have no idea where he came from). Maybe it's more important for melee enemies, because there are times when I'm too busy shooting and get hit hard. Oh! Melee... This kind of accessories is estimated to be updated in the future, right?

Oh! By the way, the game's punishment seems to have to be a little bit more relaxed, if the player dies and loses the weapon, then the player has to have a way to replenish the weapon, because I don't want to drive a car with only a light machine gun against the enemy troops in trucks and RVs.

If the game is released in full, I will buy it, I love nostalgic games, such as alisa and other PSone quality works.