Thank you! <3
PirxOS
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A member registered Dec 04, 2018 · View creator page →
Creator of
Manage production, logistics, colonization and terraformation on a volcanic planet.
Strategy
Recent community posts
We did few things, but mostly:
- Disabled filtering on textures (point/nearest filtering).
- We used mostly low resolution textures with posterization or color indexing applied in GIMP/Photoshop.
- Decreased game resolution with a post processing shader.
- Dithering post processing shader with color posterization to limit palette.
- Some pixelation shaders here and there.