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I've run into a bit of a problem. I cannot separate the background and the walls/floor of the second palace.

This means that Link must exist either in front of both the background and the ground he stands on, or behind both. Neither is pleasing.

I wish I had screen shots to demonstrate the problem, but I (stupidly) forgot to take them and I'm not ready to spend ~2 hours to get back to that point (for now, at least).

Look at this picture from the original. Now imagine that the background was (instead of bricks) a bunch of chains whose width scales the entire z-axis (from behind the red blocks to in front of Link).

This is strange because the first palace does about the same thing but can be separated just fine.

Is this a bug with 3DNes or some unfortunate effect of the way Zelda II was programmed?