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I liked the concept, but I thought it was a puzzle game, so the reflex challenge at the end surprised me. Also I thought the solutions were very exact, especially in the second level when you have to correctly time the boost across the gap in the middle the jump, or you would miss, or land but get stuck unable to continue. 

Thank you for the comment first. Second, I don't know if it would be considered a puzzle game since it doesn't have one solution or one way, in the second level, you can actually go to three solutions (one wasn't expected to happen, but got kept), and the landing while stuck, I kept because it's part of failing, but you may find a way that I couldn't found myself (R to restart if none found). But again, thank you for the comment.